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15 Aktuelle Nachrichten

CryEngine 3: Videos und Bilder zu neuen Lichteffekten - Gamesaktuell...

In einer aufwändigen Präsentation hat Grafikentwickler Anton Kaplanyan die Innovationen von der CryEngine 3 in Sachen Beleuchtung enthüllt.

Intel Poaches Nvidia's RTX, DLSS Pioneer Anton Kaplanyan from...

· Anton Kaplanyan invented the one-sample-per-pixel denoising approach used by NVIDIA in its DLSS implementation and was among the first to integrate neural networks and graphics technologies.

Anton Kaplanyan, Seattle, WA - @kaplanyan on Twitter - Trendsmap

Where @kaplanyan is being talked about on Twitter around the world

Campus Event Calendar: Anton Kaplanyan ( in E )

This talk introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games.

2  Bilder zu Anton Kaplanyan

thorsten_schmidt_176x200 anton_kaplanyan_176x200 ...
Das Team von Lightrig (v.l.n.r.): Thorsten-Walther Schmidt, ...

10 Profile in Sozialen Netzwerken

Facebook: Anton Kaplanyan

LinkedIn: Anton Kaplanyan | LinkedIn

berufliche Netzwerk, das Fach- und Führungskräften wie Anton Kaplanyan dabei  ...

LinkedIn: Anton Kaplanyan | LinkedIn

Sehen Sie sich das berufliche Profil von Anton Kaplanyan (Deutschland) auf LinkedIn an. LinkedIn ist das weltweit größte professionelle Netzwerk, das Fach- ...

LinkedIn: Anton Kaplanyan | Berufsprofil - LinkedIn

Sehen Sie sich das Profil von Anton Kaplanyan auf LinkedIn an, dem weltweit größten beruflichen Netzwerk. Anton Kaplanyan hat 9 Jobs im Profil angegeben. Sehen Sie sich auf LinkedIn das vollständige Profil an und erfahren Sie mehr über die Kontakte von Anton Kaplanyan und über Jobs bei ähnlichen Unternehmen.

3 Hobbys & Interessen

Anton Kaplanyan Video Game Credits (By Genre) - MobyGames

Anton Kaplanyan has been credited on games developed by the following companies: Crytek GmbH, Akella and Guerrilla B.V.. This does not imply employment by...

Anton Kaplanyan - Patents

Anton Kaplanyan patents. Recent bibliographic sampling of Anton Kaplanyan patents listed/published in the public domain by the USPTO (USPTO Patent ...

PT Boats: Knights of the Sea (2009) Windows credits - MobyGames

Akella Team ... Special Thanks, Anton Kaplanyan, Eugeny Orlov, Dmitry Kachanov, Denis Pershakov, Oleg Istomin, Victor ... Anton Komarov, 3 other games

1 Firmen-Beteiligungen

Anton Kaplanyan in der Creditreform Firmendatenbank

Anton Kaplanyan gehört zu den Managern oder Eigentümern der aufgeführten Unternehmen. Informieren Sie sich detailliert auf Creditreform FirmenWissen.

1 Business-Profile

patentbuddy: Anton Kaplanyan

CRYTEK GMBH, Frankfurt, DE

2 Persönliche Webseiten

Anton Kaplanyan

Anton Kaplanyan's personal webpage.

Anton Kaplanyan Email & Phone# | Research Scientist @ Oculus VR -...

Get Anton Kaplanyan's email address,

1 Angaben zur Herkunft

Anton Kaplanyan - The Mathematics Genealogy Projectwww.genealogy.math.ndsu.nodak.edu › ...

Dissertation: Robust and Efficient Monte Carlo Light Transport Simulation using Regularizations and the Half Vector Integration Domain. Mathematics Subject ...

2 Projekte

AntTweakBar / Tickets (closed) / #10 Roto jumps from variable to...

Creator: Anton Kaplanyan. Private: No. Dear Phillipe,. First of all, thanks a lot for creating such an amazing and minimalistic library. The bug I ...

8 Bücher zum Namen

Graphics and Game Gems Database - Anton Kaplanyan

Articles by Anton Kaplanyan. Diffuse Global Illumination with Temporally Coherent Light Propagation Volumes. Anton Kaplanyan, Wolfgang Engel, Carsten ...

GPU Pro 360 Guide to Lighting - Wolfgang Engel - Google Books

Wolfgang Engel’s GPU Pro 360 Guide to Lighting gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source...

GPU Pro 360 Guide to Rendering - Wolfgang Engel - Google Books

Wolfgang Engel’s GPU Pro 360 Guide to Rendering gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single...

GPU Pro 4: Advanced Rendering Techniques - Google Books

Aire-la-Ville, Switzerland: Eurographics Association, [Kaplanyan 09] Anton Kaplanyan. “Light Propagation Volumes in CryEngine 3” SIGGRAPH Course: ...

8 Dokumente

[ ] Inverse Path Tracing for Joint Material and Lighting...

Title:Inverse Path Tracing for Joint Material and Lighting Estimation. Authors:Dejan Azinović, Tzu-Mao Li, Anton Kaplanyan, Matthias Nießner.

Anton Kaplanyan 1 Carsten Dachsbacher 2 1 Crytek GmbH 2 VISUS /...

Slide 1Anton Kaplanyan 1 Carsten Dachsbacher 2 1 Crytek GmbH 2 VISUS / University Stuttgart 1 Crytek GmbH 2 VISUS / University Stuttgart ACM SIGGRAPH Symposium...

Future graphics in games Cevat Yerli Crytek CEO Anton Kaplanyan Lead...

Slide 1Future graphics in games Cevat Yerli Crytek CEO Anton Kaplanyan Lead researcher Slide 2 The history: Crytek GmbH Current graphics technologies...

Plausible Visualization of the Dynamic Digital Factory with ...

[11] Anton Kaplanyan and Carsten Dachsbacher. Cascaded light propagation volumes for real-time indirect illumination. In I3D. '10: Proceedings of the

9 Wissenschaftliche Publikationen

dblp: Anton Kaplanyan

List of computer science publications by Anton Kaplanyan. default search action. combined dblp search

dblp: Anton Kaplanyan

List of computer science publications by Anton Kaplanyan

dblp: Computer Graphics Forum, Volume 31

Bibliographic content of Computer Graphics Forum, Volume 31

Anton Kaplanyan - dblpdblp.org › Persons

List of computer science publications by Anton Kaplanyan.

4 Allgemeine Veröffentlichungen

Specular highlight can be - Yumpuwww.yumpu.com › document › view › anton-s-k...

sig1666-anton-kaplanyan-rendering-highly-specular-materials. READ. Specular highlight can be small. Gets brighter when gets smaller.

Spatiotemporal Variance-Guided Filtering: Real-Time Reconstruction...

Anton Kaplanyan (NVIDIA). Chris Wyman · Anjul Patney. Chakravarty R. Alla Chaitanya (McGill University). John Burgess (NVIDIA). Shiqiu Liu ...

Filtering Distributions of Normals for Shading Antialiasing | Research

... and compatible with deferred shading, normal maps, as well as with filtering methods for normal maps. Authors: Anton Kaplanyan (NVIDIA).

Real-time Rendering of Procedural Multiscale Materials ...research.nvidia.com › publication › real-time-ren...

... it feasible for real-time rendering applications. Authors: Tobias Zirr (NVIDIA / KIT). Anton Kaplanyan (NVIDIA). Publication Date: Monday, February 1,

1 Video- & Audioinhalte

Anton Kaplanyan - YouTube

Teile deine Videos mit Freunden, Verwandten oder der ganzen Welt

8 Meinungen & Artikel

Wikipedia: グローバル・イルミネーション - Wikipedia

... Anton Kaplanyan (Crytek GmbH), Carsten Dachsbacher (VISUS / University ... in 3D Graphics and Games Course - SIGGRAPH 2009", Anton Kaplanyan, ...

Doctoral Researcher "Karoly Zsolnai" Talks About Separable Subsurface...

We talked with Zsolnai about a lot of interesting topics regarding this new technique, as well as Ray Tracing in video-games.

Tiled deferred shading tricks « Mr F

Last update: 26 May This post will cover some of my humble findings when implementing a tiled deferred rendering with MSAA support. I will also update it...

Forums Mille-Sabords.com > Bonne et mauvaise nouvelle

says Anton Kaplanyan, the lead programmer of the game.

69 Webfunde aus dem Netz

Anton Kaplanyan's Post - LinkedIn

› posts

Anton Kaplanyan | LinkedIn

View Anton Kaplanyan's professional profile on LinkedIn Akella. May – July (2 years 3 months). GPU programming, lighting models, materials, ...

Anton Kaplanyan | LinkedIn

anzeigen LinkedIn ist das weltweit größte ...

Anton Kaplanyan - Google 学术搜索引用

Stephen A HillMcMaster University在medportal.ca 的电子邮件经过验证. Alexander KellerNVIDIA Research在nvidia.com 的电子邮件经过验证. Timo AilaDistinguished Research Scientist, NVIDIA在nvidia.com 的电子邮件经过验证. Anton Kaplanyan. Senior research scientist, Nvidia Research. 在kit.edu 的电子邮件经过验证- ...

Jaroslav Krivanek - Citações do Google Académico

... Philipp Slusallek,; Kavita Bala,; Bedrich Benes,; Tomas Davidovic,; Anton Kaplanyan,; Peter Kristof,; Daniel Sýkora,; Wojciech Jarosz,; Derek Nowrouzezahrai, ...

Toshiya Hachisuka - Citace Google Scholar

... Shree Nayar,; Ravi Ramamoorthi,; Jason Lawrence,; Jaroslav Krivanek,; Jeppe Revall Frisvad,; Anton Kaplanyan,; Thomas Kjeldsen,; Sung-Eui Yoon ...

Cascaded Light Propagation Volumes for Indirect Illumination - ppt...

Previous work ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2010, Washington 3 Irradiance volumes Greger et al SH Irradiance Volumes Tatarchuk...

Future graphics in games Cevat Yerli Crytek CEO Anton Kaplanyan Lead...

Future graphics in games Cevat Yerli Crytek CEO Anton Kaplanyan Lead researcher

Toshiya Hachisuka - Google Scholar Citations

Henrik Wann Jensen,; Wojciech Jarosz,; Derek Nowrouzezahrai,; Iliyan Georgiev,; Jaroslav Krivanek,; Matthias Zwicker,; Kevin Dale,; Jeppe Revall Frisvad,; Shree Nayar,; Ravi Ramamoorthi,; Jason Lawrence,; Anton Kaplanyan,; Thomas Kjeldsen,; Sung-Eui Yoon,; Bochang Moon,; Carsten Dachsbacher,; Adrien Gruson, ...

Future graphics in games Cevat Yerli Crytek CEO Anton Kaplanyan Lead...

March till March Development of Far Cry Development of CryEngine 1 Approach: A naïve, but successful push for contrasts, by insisting on opposites to...

Fangyu He | rd Avenue NE, Redmond, WA

Fangyu He, rd Avenue NE, Redmond, WA Find homes for sale, market statistics, foreclosures, property taxes, real estate news, agent reviews,...

Tobias Zirr (1),2 and Anton Kaplanyan 1 1 NVIDIA Research 2 Karlsruhe...

i3D Stochastic model for rough microscopic surface structure 3 Normal Distribution Function (NDF):

CryEngine 3 - Video und Bilder - Neue Beleuchtungsmethoden ...

Global Illumination. Auf der Grafikmesse Siggraph hat Crytek (Crysis) über die neue Grafikengine CryEngine 3 gesprochen.In einem Vortrag stellte der Grafikentwickler Anton Kaplanyan von Crytek ...

KIT - Computergrafik - Publikationen

Hisanari Otsu, Anton Kaplanyan, Johannes Hanika, Carsten Dachsbacher, and Toshiya Hachisuka: Published: Transactions on Graphics (Proceedings of SIGGRAPH), 35(4):1--10, August Multiple vertex next event estimation for lighting in dense, forward-scattering media. Authors: Pascal Weber, Johannes Hanika, and Carsten Dachsbacher. Published:

KIT - ITI Algorithmik I - Veröffentlichungen

Joint work with Anton Kaplanyan and Carsten Dachsbacher. Dissertation. Graph Embeddings Motivated by Greedy Routing. PhD thesis, Karlsruher Institut f r Technologie (KIT), November [ html | pdf ] Zuletzt geändert: :49

Anton Kaplanyan - Coub

Coub is YouTube for video loops. You can take any video, trim the best part, combine with other videos, add soundtrack. It might be a funny scene, movie quote,...

johannes hanika

Anton Kaplanyan, Johannes Hanika, and Carsten Dachsbacher. The natural-constraint representation of the path space for efficient light transport simulation. Transactions on Graphics (Proceedings of SIGGRAPH), 33(4):1--13, August [ bib pdf add ] Johannes Hanika and Carsten Dachsbacher. Efficient Monte Carlo rendering with realistic lenses.

34-Issue 4

Johannes Hanika, Anton Kaplanyan, and Carsten Dachsbacher. Probabilistic Connections for Bidirectional Path Tracing. [full paper Image ] [meta data Image ].

Anjul Patney

Anjul Patney's Homepage.

CSE 590B: Computer graphics seminar (Spring 2018)

Chakravarty R. Alla Chaitanya, Anton Kaplanyan, Christoph Schied, Marco Salvi, Aaron E. Lefohn, Derek Nowrouzezahrai, Timo Aila less. SIGGRAPH 2017

Bedeutung zum Vornamen Anton

Männlicher Vorname (Deutsch): Anton; Lateinisch (Römischer Familienname); ursprünglich ein römischer Familienname, wahrscheinlich etruskischer Herkunft; verbreitet in Deutschland durch die Verehrung des heiligen Antonius von Padua, dem Schutzpatron von Portugal (13. Jh.)

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