106 Infos zu Christoph Kubisch
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- Magdeburg
Infos zu
- NVIDIA
- Bernhard Preim
- Rendering
- Arno Krüger
- Institut
- Graphics
- Simulation
- Vulkan
- GPU
- Visualization
- Google.ch
- Zitiert
8 Aktuelle Nachrichten
Christoph Kubischacm siggraphChristoph Kubisch. Next: Christoph Lassner ». « Previous: Christoph Knopp. Most Recent Affiliation(s):. NVIDIA. Learning Presentation(s):. Interactive GPU-based ... Christoph Kubisch. Next: Christoph Lassner ». « Previous: Christoph Knopp. Most Recent Affiliation(s):. NVIDIA. Learning Presentation(s):. Interactive GPU-based ...
derstandard.at: Eine virtuelle Reise durch Rachen, Nase und Ohr - DerStandardwww.derstandard.at › Wissenschaft › Mensch· Die Computervisualisten Arno Krüger und Christoph Kubisch vom Institut für Simulation und Grafik konnten bei der so genannten virtuellen ...
Arbeiten unter Tag | Nachrichten.atwww.nachrichten.at › Wirtschaft › Karriere › Arbeitswelt OÖ· Christoph Kubisch hat den Geschmack im Mund, weil er schwer atmen muss, wenn er mit seinem Hammer das Gestein bearbeitet.
Exploring the Latest Updates to the Vulkan API and EcosystemPresenter: Timur Kristóf, Ricardo Garcia, Christoph Kubisch, Greg Fischer, Jeremy Hayes. Source-Level Shader Debugging in Vulkan with RenderDoc. › events
2 Bilder zu Christoph Kubisch
![Bild zu Christoph Kubisch](http://www.2-0.scienceticker.info/wp-content/uploads/2008/02/nasenflug.jpg)
![Bild zu Christoph Kubisch](http://www.vismd.de/lib/exe/fetch.php?w=120&h=160&media=people:christoph.kubisch.jpg)
10 Profile in Sozialen Netzwerken
Facebook: Christoph Kubisch - FacebookFacebook: Christoph Kubisch | FacebookFacebook: Christoph Kubisch Profiles | FacebookLinkedIn: Christoph KubischForschung, Düsseldorf und Umgebung, Deutschland
1 Persönliche Webseiten
Kubisch ChristophNeueste Beiträge. EU-Drohnenverordnung ab Vereinsmeisterschaft Vereinsmeisterschaft RC-SL Österreichpokal am15.Juni 2019
1 Infos zur Ausbildung
Biomedical Engineering and the Obesity Epidemic... Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy. Authors. Arno Kruger · Christoph Kubisch · Bernhard Preim · Gero Strauss ... › ...
15 Bücher zum Namen
MAX Plugins.de - the plugin database for 3ds MaxMAX Plugins.deChristoph Kubisch · LSCM Unwrap v KB, Global Utility Plugin. Compiled / Description This plugin/MAXScript combination performs UV Unwrapping ... Christoph Kubisch · LSCM Unwrap v KB, Global Utility Plugin. Compiled / Description This plugin/MAXScript combination performs UV Unwrapping ...
Non-Photorealistic Computer Graphics Librarynpcglib.orgChristoph Kubisch, Christian Tietjen, Bernhard Preim. International Journal of Computer Assisted Radiology and Surgery, Vol. 5, No. 6, pp Christoph Kubisch, Christian Tietjen, Bernhard Preim. International Journal of Computer Assisted Radiology and Surgery, Vol. 5, No. 6, pp
MAX Plugins.de - the plugin database for 3ds MaxÐнÑеÑнеÑChristoph Kubisch: Alles Im Fluss v MB: Global Utility Plugin: Compiled / Description: Alles Im Fluss (German for 'Everything flows') is a Max â¦
Working with shape lists in Vulkan | 3D Graphics Rendering Cookbooksubscription.packtpub.com › game-development › b...This term coined the Advanced Scenegraph Rendering Pipeline presentation by Markus Tavenrath and Christoph Kubisch from NVIDIA.
7 Dokumente
Interactive Mesh Smoothing for Medical ApplicationsWiley Online Libraryvon T Mönch · · Zitiert von: 11 — Christoph Kubisch,. Christoph Kubisch. . NVIDIA GmbH, Würselen, Germany. Search for more papers by this author · Rüdiger ... von T Mönch · · Zitiert von: 11 — Christoph Kubisch,. Christoph Kubisch. . NVIDIA GmbH, Würselen, Germany. Search for more papers by this author · Rüdiger ...
Graphics.Vulkan.Ext.VK_KHR_pipeline_libraryHackageVulkan extension: VK_KHR_pipeline_library. supported: vulkan. contact: Christoph Kubisch pixeljetstream@. author: KHR. type: device. platform: provisional. Vulkan extension: VK_KHR_pipeline_library. supported: vulkan. contact: Christoph Kubisch pixeljetstream@. author: KHR. type: device. platform: provisional.
Interactive GPU-based Decimation of Large MeshesACM Digital Library— Christoph Kubisch. NVIDIA, Germany. NVIDIA, Germany · View Profile. Authors Info & Claims. SIGGRAPH '23: ACM SIGGRAPH — Christoph Kubisch. NVIDIA, Germany. NVIDIA, Germany · View Profile. Authors Info & Claims. SIGGRAPH '23: ACM SIGGRAPH
Adapted surface visualization of cerebral aneurysms with ...von R Gasteiger · · Zitiert von: 67 — Christoph Kubisch. Department of Simulation and Graphics, University of Magdeburg, Germany. Department of Simulation and Graphics, ... › doi
3 Wissenschaftliche Publikationen
Arno KrügerDBLPArno Krüger, Christoph Kubisch, Gero Strauß, Bernhard Preim : Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy. Arno Krüger, Christoph Kubisch, Gero Strauß, Bernhard Preim : Sinus Endoscopy - Application of Advanced GPU Volume Rendering for Virtual Endoscopy.
ISG: Personal Information about Christoph KubischChristoph Kubisch. former member of the group Image Processing and Pattern Recognition. New field of activity: NVIDIA GmbH
Skadi Wilhelmsen - DBLP— Sylvia Glaßer, Steffen Oeltze, Anja Hennemuth , Christoph Kubisch, Andreas H. Mahnken , Skadi Wilhelmsen, Bernhard Preim : › Persons
6 Allgemeine Veröffentlichungen
Adapted Surface Visualization of Cerebral Aneurysms with ...ResearchGateChristoph Kubisch · Christoph Kubisch. This person is not on ResearchGate, or hasn't claimed this research yet. Christoph Kubisch · Christoph Kubisch. This person is not on ResearchGate, or hasn't claimed this research yet.
SinusEndoscopy - researchr publicationresearchr.orgSinusEndoscopy. Arno Krüger, Christoph Kubisch, Ilka Richter, Gero Strauß, Bernhard Preim. SinusEndoscopy. In Thomas Tolxdorff, Jürgen Braun, Thomas Martin ... SinusEndoscopy. Arno Krüger, Christoph Kubisch, Ilka Richter, Gero Strauß, Bernhard Preim. SinusEndoscopy. In Thomas Tolxdorff, Jürgen Braun, Thomas Martin ...
S5135-Christoph-Kubisch-Pierre-Boudier - YumpuÐнÑеÑнеÑS5135-Christoph-Kubisch-Pierre-Boudier. EN. English Deutsch Français Español Português Italiano Român Nederlands Latina Dansk Svenska Norsk Magyar Bahasa â¦
Horizon Bending for Stylized Spherical WorldsÐнÑеÑнеÑChristoph Kubisch, Per Normann Abrahamsen Otto-von-Guericke Universit¨at Magdeburg 3 Point Studios .uni-magdeburg.de â¦
5 Video- & Audioinhalte
Automobilista 2 | TTotW | MB Actros @ Interlagos | W#6 time ...YouTube · Gaben181 Racing60+ Aufrufe · vor 1 Jahr... GPLaps•54K views · 7:42. Go to channel · ams2 - bmw m1 - nordschleife - time attack. Christoph Kubisch New 36 views · 8:47. Go to channel ...
GTC 2020: NVIDIA Vulkan Features Update – includingNVIDIA DeveloperNVIDIA Vulkan Features Update – including Vulkan 1.2 and Ray Tracing. Christoph Kubisch, NVIDIA. GTC Learn about new features available in Vulkan.
ams2 - bmw m1 - nordschleife - time attackYouTube · Christoph Kubisch80+ Aufrufe · vor 2 Monatenams2 - bmw m1 - nordschleife - time attack. 88 views · 5 days ago ...more. Christoph Kubisch Subscribe.
ams2 - brabham bt52 - cascais vs aiYouTube · Christoph Kubisch40+ Aufrufe · vor 2 Monatenams2 - brabham bt52 - cascais vs ai. 49 views · 3 days ago ...more. Christoph Kubisch Subscribe.
3 Meinungen & Artikel
Twitter-Nachrichten: Christoph KubischXLog in · Sign up. Conversation. Christoph Kubisch · @pixeljetstream. Log in · Sign up. Conversation. Christoph Kubisch · @pixeljetstream.
Mesh shaders arrive on your Linux computers - Timur's blogtimur.hu— Nobody had a clue how we would implement task shaders. I was working together with Christoph Kubisch (from NVidia) who helped understand what — Nobody had a clue how we would implement task shaders. I was working together with Christoph Kubisch (from NVidia) who helped understand what ...
September Icare3D Blog— Many details can be found in this excellent blog post by Christoph Kubisch: https://devblogs.nvidia.com/introduction-turing-mesh-shaders/. ›
43 Webfunde aus dem Netz
Christoph Kubisch (@pixeljetstream ...Gamedev MastodonChristoph .place. NVIDIA Developer Technology Engineer. Past hobby game & tech artist, quake2/3 mods (CrazyButcher) ... Christoph .place. NVIDIA Developer Technology Engineer. Past hobby game & tech artist, quake2/3 mods (CrazyButcher) ...
Cocoa: Fix glfwSetWindowSize anchor pointFlorida State University- Christoph Kubisch, - Christoph Kubisch. - Yuri Kunde Schlesner, - Yuri Kunde Schlesner. - Rokas Kupstys. - Konstantin Käfer, - Konstantin Käfer. - Eric Larson Christoph Kubisch, - Christoph Kubisch. - Yuri Kunde Schlesner, - Yuri Kunde Schlesner. - Rokas Kupstys. - Konstantin Käfer, - Konstantin Käfer. - Eric Larson ...
Generation of Surface Models from Segmented, Medical ...vismd.deTobias Mönch, Christoph Kubisch, Kai Lawonn, Rüdiger Westermann, Bernhard Preim. Visually Guided Mesh Smoothing for Medical Applications Inproceedings. VCBM ... Tobias Mönch, Christoph Kubisch, Kai Lawonn, Rüdiger Westermann, Bernhard Preim. Visually Guided Mesh Smoothing for Medical Applications Inproceedings. VCBM ...
LDraw.org Discussion Forums - Profile of Christoph KubischLDraw OMRChristoph Kubisch's Forum Info. Joined: Last Visit: , 12:46. Total Posts: 2 (0 posts per day | 0 percent of total posts) Christoph Kubisch's Forum Info. Joined: Last Visit: , 12:46. Total Posts: 2 (0 posts per day | 0 percent of total posts)
LSCMUnwrapScriptSpot— Christoph Kubisch. lscm unwrap integrated for max5.1 and up. After ... Submitted by Christoph Kubisch on Fri, :51. it is possible — Christoph Kubisch. lscm unwrap integrated for max5.1 and up. After ... Submitted by Christoph Kubisch on Fri, :51. it is possible ...
Luxinia - MainLuxiniaThe Luxinia engine was developed by Christoph Kubisch (engine core technology) and Eike Decker (gui, games, physics/lua integration) primarily from to The Luxinia engine was developed by Christoph Kubisch (engine core technology) and Eike Decker (gui, games, physics/lua integration) primarily from to
NVDisplacementMicromap (LWJGL snapshot)LWJGL JavadocOther Extension Metadata. Last Modified Date: ; Interactions and External Dependencies: TBD; Contributors. Christoph Kubisch, NVIDIA; Eric Werness ... Other Extension Metadata. Last Modified Date: ; Interactions and External Dependencies: TBD; Contributors. Christoph Kubisch, NVIDIA; Eric Werness ...
Presentation / Installation - siggraph 2023siggraph 2023Christoph Kubisch · NVIDIA · Tristan Lorach · NVIDIA. Event Type. Talk. TimeThursday, 10 August am - 9:22am PDT add to My Schedule remove from My Schedule. Christoph Kubisch · NVIDIA · Tristan Lorach · NVIDIA. Event Type. Talk. TimeThursday, 10 August am - 9:22am PDT add to My Schedule remove from My Schedule.
SPV_NV_mesh_shaderGitHubChristoph Kubisch, NVIDIA. Jeff Bolz, NVIDIA. John Kessenich, Google. Sahil Parmar, NVIDIA. Status. Complete. Version. Last Modified Date Revision. Christoph Kubisch, NVIDIA. Jeff Bolz, NVIDIA. John Kessenich, Google. Sahil Parmar, NVIDIA. Status. Complete. Version. Last Modified Date Revision.
Sinus endoscopy--application of advanced GPU volume ...National Institutes of Health (NIH) (.gov)von A Krüeger · · Zitiert von: 60 — Authors. Arno Krüeger , Christoph Kubisch, Gero Straub, Bernhard Preim. Affiliation. 1 Department of Simulation and Graphics, Otto-von-Guericke ... von A Krüeger · · Zitiert von: 60 — Authors. Arno Krüeger , Christoph Kubisch, Gero Straub, Bernhard Preim. Affiliation. 1 Department of Simulation and Graphics, Otto-von-Guericke ...
VK_EXT_mesh_shader(3) - Khronos RegistryKhronos RegistryChristoph Kubisch, NVIDIA. Pat Brown, NVIDIA. Jeff Bolz, NVIDIA. Daniel Koch, NVIDIA. Piers Daniell, NVIDIA. Pierre Boudier, NVIDIA. Patrick Mours, NVIDIA. Christoph Kubisch, NVIDIA. Pat Brown, NVIDIA. Jeff Bolz, NVIDIA. Daniel Koch, NVIDIA. Piers Daniell, NVIDIA. Pierre Boudier, NVIDIA. Patrick Mours, NVIDIA.
Vis2 Line Renderer: References & AcknowledgmentsTU WienNVPro Samples - order independent transparency last visited ; Christoph Kubisch's GTC talk, ["Order Independent Transparency In OpenGL 4.x ... NVPro Samples - order independent transparency last visited ; Christoph Kubisch's GTC talk, ["Order Independent Transparency In OpenGL 4.x ...
https://hackage.haskell.org/package/vulkan sr...Hackage... Christoph Kubisch, NVIDIA Daniel Koch, NVIDIA == Description This extension adds support for performing copies between memory and Christoph Kubisch, NVIDIA Daniel Koch, NVIDIA == Description This extension adds support for performing copies between memory and ...
Alles Im FlussPolycount— Christoph Kubisch. Replies. Macrow. Offline / Send Message · Macrow polycounter lvl 8. Jan Very nice! 0 · Share on FacebookShare on — Christoph Kubisch. Replies. Macrow. Offline / Send Message · Macrow polycounter lvl 8. Jan Very nice! 0 · Share on FacebookShare on ...
Chris Lentini (@.place)Gamedev Mastodon— Christoph Kubisch @pixeljetstream. Pushed a small update to the Vulkan mesh shader sample that showcases a micro optimization using quad — Christoph Kubisch @pixeljetstream. Pushed a small update to the Vulkan mesh shader sample that showcases a micro optimization using quad ...
NVCopyMemoryIndirect (LWJGL snapshot)LWJGL Javadoc— Jeff Bolz, NVIDIA; Christoph Kubisch, NVIDIA; Daniel Koch, NVIDIA. Field Summary. Fields. Modifier and Type. Field. Description. static final — Jeff Bolz, NVIDIA; Christoph Kubisch, NVIDIA; Daniel Koch, NVIDIA. Field Summary. Fields. Modifier and Type. Field. Description. static final ...
VK_EXT_mesh_shader finally released - Geek Blightrg3.name— ... Christoph Kubisch, Patrick Mours, Pankaj Mistry and Piers Daniell among others), Intel (thanks Marcin Ślusarz for finding and reporting many — ... Christoph Kubisch, Patrick Mours, Pankaj Mistry and Piers Daniell among others), Intel (thanks Marcin Ślusarz for finding and reporting many ...
https://www.iana.org/assignments/media-types/model...Internet Assigned Numbers Authority (IANA)— ... for debugging. Author/Change controller: NVIDIA Corporation Christoph Kubisch (ckubisch&nvidia.com) Neil Bickford (nbickford&nvidia.com) — ... for debugging. Author/Change controller: NVIDIA Corporation Christoph Kubisch (ckubisch&nvidia.com) Neil Bickford (nbickford&nvidia.com)
Christoph Kubisch - Principal Developer Technology Engineer at...26. Sept · View Christoph Kubisch's email address () and phone number. Christoph works at Nvidia as Principal Developer Technology Engineer. Christoph is based out of Aachen, North Rhine-Westphalia, Germany and works in the Computer Hardware Manufacturing industry.
Christoph Kubisch's research works |...Christoph Kubisch's 19 research works with 163 citations and 9,197 reads, including: Vessel Visualization with Volume Rendering Christoph Kubisch's research while affiliated with...
Bedeutung zum Vornamen Christoph
Männlicher Vorname (Deutsch): Christoph; Christus tragend; Altgriechisch (Neues Testament); christos = der Geweihte, der Gesalbte; pherein = tragen, bringen; im Mittelalter verbreitet durch die Verehrung des hl. Christophorus (3. Jh.), Schutzpatron der Schiffer und Flösser, einer der 14 Nothelfer Der Name kommt aus dem Griechischen und bedeutet wörtlich „Christusträger“. Der Heilige Christophorus (3. Jahrhundert) ist Schutzpatron der Schiffer und Flößer sowie der Autofahrer. Er zählt zu den Nothelfern.
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